﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AsmShaderConverter.AsmShader
{
    public enum AsmSemantics
    {
        dcl_position = 1,
        dcl = 2, // VPos
        dcl_normal = 3,
        dcl_texcoord = 4,
        dcl_texcoord0 = 5,
        dcl_texcoord1 = 6,
        dcl_texcoord2 = 7,
        dcl_texcoord3 = 8,
        dcl_texcoord4 = 9,
        dcl_texcoord5 = 10,
        dcl_texcoord6 = 11,
        dcl_texcoord7 = 12,
        dcl_texcoord8 = 13,
        dcl_color = 14,
        dcl_color1 = 15,
        dcl_color2 = 16,
        dcl_color3 = 17,
        dcl_color4 = 18,
        dcl_color5 = 19,
        dcl_color6 = 20,
        dcl_color7 = 21,
        dcl_color8 = 22,
        dcl_fog = 23
    }

}
